Stars
SwiftUI agent skill for Claude Code, Codex, and other AI tools.
Procedural 3D Modeling Using Geometry Nodes in Blender by Packt Publishing
Files and resources for the cyberdeck RPI DEV (Raspberry Pi Development Platform). This includes .stl files, kicad files, BOM, instructions, and sample code.
Open Sound Control (OSC) library written in Swift.
🍎 Screensaver inspired by Apple's Event on October 30, 2018
Companion Resource to the Shader Writing Books
Implements the SMPTE RIS OSVP camera metadata model
A high-level Swift framework that simplifies working with GPU Metal Compute.
Caldera data set from Call of Duty®: Warzone™
Real-time GPU path tracing with an OpenUSD Hydra render delegate
A list of Autodesk’s contributions and projects related to OpenUSD Hydra
Cryptomatte Nuke plugin, Fusion plugin, sample images, and specification
Conversion and Compatibility between OpenTimelineIO objects and their CoreMedia and AVFoundation counterparts
Hydra-enabled GPU path tracer that supports MaterialX and MDL
The WWDC22 demo of the Roomplan api is based on UIKit/Storyboards. I find that hard to read so I rewrote it in pure SwiftUI. Maybe it'll help someone out there. This core version was used as the ba…
Use PencilKit to draw textures on RealityKit entities.
Specification and reference implementation for the OpenPBR Surface shading model
A simple research-oriented image viewer with an emphasis on examining and comparing high-dynamic range (HDR) images.
Port of OpenAI's Whisper model in C/C++
dboogert / USD
Forked from PixarAnimationStudios/OpenUSDUniversal Scene Description
Simple Examples to demonstrate how to compile and build USD plugins
This repo accompanies the research paper, ARKitScenes - A Diverse Real-World Dataset for 3D Indoor Scene Understanding Using Mobile RGB-D Data and contains the data, scripts to visualize and proces…
C++ libraries and programs demonstrating mesh processing research published in ACM SIGGRAPH (1992-1998)