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Starred repositories
Advanced Open Source C++ Game Engine with multi-threaded Vulkan rendering
Valdi is a cross-platform UI framework that delivers native performance without sacrificing developer velocity.
custom implementation of Karpathy's nanochat. Configured to deploy on Modal apps with a live webview. Will be a personal sandbox for tweaks to make it smarter.
Domain-specific language designed to streamline the development of high-performance GPU/CPU/Accelerators kernels
Empower the Web community and invite more to build across platforms.
A single file C++ header-only PEG (Parsing Expression Grammars) library
Rivet Actors are the primitive for stateful workloads. Built for AI agents, collaborative apps, and durable execution.
Turso is an in-process SQL database, compatible with SQLite.
🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
DSPy: The framework for programming—not prompting—language models
Probabilistic programming with NumPy powered by JAX for autograd and JIT compilation to GPU/TPU/CPU.
A lightweight library for instance-level visual road marking extraction, parameterization, mapping, etc.
Huly — All-in-One Project Management Platform (alternative to Linear, Jira, Slack, Notion, Motion)
A high-performance, zero-overhead, extensible Python compiler with built-in NumPy support
SGLang is a high-performance serving framework for large language models and multimodal models.
MoonRay is DreamWorks’ open-source, award-winning, state-of-the-art production MCRT renderer.
Low latency inter-thread communication library in Rust inspired by the LMAX Disruptor.
VAST is an experimental compiler pipeline designed for program analysis of C and C++. It provides a tower of IRs as MLIR dialects to choose the best fit representations for a program analysis or fu…
Elias Daler's Bikeshed Renderer (Vulkan renderer/game engine)