Lists (11)
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Building a simple but effective waypoint-based traffic system to create believable pedestrian and vehicle traffic behaviors that will add a much more lifelike feeling to your environments.
Offline procedural generation of realistic road environments in Cities: Skylines
PNG versions of Bayer matrix for ordered dithering, plus the python used to generate them.
Minimal CPU shader multithreaded renderer written in pure C - raw Win32, no libraries
Los arcoiris son mejores en 4K. #BlackLivesMatter
A type-safe, thread safe wrapper generator for OpenGL based on GLAD
💖🧸 Self hosted, you-owned Grok Companion, a container of souls of waifu, cyber livings to bring them into our worlds, wishing to achieve Neuro-sama's altitude. Capable of realtime voice chat, Minec…
Preintegrated Subsurface Scattering
Fast glass shader that doesn't require any RayTracing or RayMarching
Cross Platform Terminal UI toolkit for .NET
Open source mesh slicing/fracturing utility for Unity
DMotion - A high level Animation Framework for Unity DOTS
Optimized plug-and-play realtime area lighting using the linearly transformed cosine algorithm for Unity/VRChat.
Archive of personal notes, papers, images, and references collected over time.
Simple script to automate project building and uploading to itch.io
Cross-platform graphics framework for C# with .NET NativeAOT | Desktop • Mobile • Web | Direct3D • Metal • OpenGL • WebGL
A utility library for application developers to sample Arm Immortalis GPU or Arm Mali GPU performance counters.
High performance in-memory/distributed messaging pipeline for .NET and Unity.
Reference implementation of Holographic Radiance Cascades
A rough implementation of Radiance Cascades using world space dense grids