Graphics engineer and open-source advocate, passionate about shaping a better future through technology
- ⛏ Graphics Engineer @ SkyBox Labs (Minecraft)
- 📦 Ex-3D programmer @ Ubisoft (Rainbow Six Mobile, Anvil, Assassin's Creed...)
- 📱 Ex-engine programmer @ Gameloft (in-house game engine, Lego Star Wars...)
- ⚔ Founder of Mythril2D, a commercial tool to build 2D action RPGs with Unity, published on the Unity Asset Store
- 💡 Founder of OpenRHI, a cross-platform interface for modern graphics APIs
- 🎮 Co-founder of Heliconia Interactive, building engaging educational experiences for higher education
- ⚙ Co-founder of Overload, an open-source 3D game engine with Lua scripting
- 📖 Contributor on many open-source projects, including quick-picture-viewer, Lumos, ezEngine, Fyrox
- 🥖 I'm French (and Canadian)! And I love cheese 🧀
- 👨💻 You can take a look at my portfolio and my background by visiting my website adrien-givry.com
- 📫 You can contact me via any electronic mailing system at contact@givry-givry.com
- 🎈 Fun fact: I love building things