Stars
UE5 Niagara Compute Shader Integration Example (Boids)
Galaxy Engine is a fully interactive particle physics engine. Play with tens or hundreds of thousands of particles in real time
revisiting a known normal transformation in computer graphics
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
A complete and cross-platform game engine designed for flexibility, performance, and fast-iterations.
Collection of various algorithms in mathematics, machine learning, computer science and physics implemented in C++ for educational purposes.