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C++ 203 14 Updated Feb 27, 2026

UE5 Niagara Compute Shader Integration Example (Boids)

C++ 65 11 Updated Jan 9, 2026

Galaxy Engine is a fully interactive particle physics engine. Play with tens or hundreds of thousands of particles in real time

C++ 308 28 Updated Mar 11, 2026

NVIDIA Real-time Denoising (NRD) library

HLSL 727 68 Updated Mar 20, 2026

revisiting a known normal transformation in computer graphics

327 8 Updated Jul 21, 2019

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.

C++ 9,883 683 Updated Mar 25, 2026

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

C++ 16,882 2,066 Updated Mar 26, 2026

A complete and cross-platform game engine designed for flexibility, performance, and fast-iterations.

C++ 2,367 176 Updated Mar 26, 2026

Collection of various algorithms in mathematics, machine learning, computer science and physics implemented in C++ for educational purposes.

C++ 33,976 7,747 Updated Oct 11, 2025

Source for Ultimate Mortal Kombat 3 (PSX)

34 49 Updated Dec 6, 2012