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Starred repositories
A set of tools allowing LLMs to see inside Unreal Engine 5 projects.
A Claude Code skill for GPU frame debugging with RenderDoc via rdc-cli
MCP server for RenderDoc — AI-assisted GPU frame capture analysis
A Unity development framework designed for efficient, flexible and professional workflows.
Your own personal AI assistant. Any OS. Any Platform. The lobster way. 🦞
Official, Anthropic-managed directory of high quality Claude Code Plugins.
Tool to extract/convert assets from Netease's NeoX engine games
A model extractor/viewer for Netease's Messiah Engine
Compare two WizTree CSV snapshots into a differential CSV that can be loaded back into WizTree
A cross-version Python bytecode decompiler
Vulx - A Valorant profile editor that allows for server-sided, in game customisation.
A game engine based on Direct3D 12, C++17, and .NET 9 for learning purposes.
Repository containing the release data for Genshin Impact.
Mara_nx is a game patching application for Nintendo Switch. This application was build with Borealis by natinusala to simplify the patching process for Spanish translations available on TraduSquare.
A library/plugin used by CTR Studio to edit 3DS file formats. This can be used by other projects to edit/render 3DS files
An editor for 3DS formats including BCH and BCRES.
A tool to edit many video game file formats
A Python script for Blender to import/export models from Pokémon Switch Games
Terasol / Pokemon-Switch-V2-Model-Importer-Blender
Forked from SomeKitten/LegendsArceusBlenderScriptA Python script for Blender to import models from Pokemon Legends: Arceus (VERY WIP)
A UI library for handling FLYT and FLAN file binaries.
Home to all of the model-importing scripts I've written for 3DS Max.