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💡✨Custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline. (See Readme!)

HLSL 748 82 Updated Jul 9, 2025

The UI for Unity's SerealizedReference attribute. It allows to change the instance type of field right in editor.

C# 148 22 Updated Apr 18, 2022

Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.

C# 1,238 86 Updated Jan 18, 2026

A custom made Unity URP cel shader that supports multiple lights and shadows.

HLSL 140 17 Updated Aug 18, 2022

Transferrable tools and scripts Noé uses for their games that other people are more than welcome to use in their own games :)

C# 37 3 Updated Feb 21, 2022

TwitchLib repository representing all code belonging to the implementation of TwitchLib for Unity. Maintained primarily by LuckyNoS7evin.

C# 177 34 Updated Nov 16, 2023

Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

C# 2,302 459 Updated Mar 31, 2026